I'm a 3D Generalist with a focus on environment art, scene composition and texturing. I enjoy creating environments that communicate atmosphere and storytelling through composition, lighting and detail.
I have experience creating real-time environments using Unreal Engine, including Virtual Production and Virtual Reality projects.
I'm particularly interested in creating immersive environments, especially within fantasy and atmospheric worlds.
Environment Art
Creating immersive environments focused on composition and atmosphere.
3D Modeling
Creating props and environment assets.
Texturing
Developing materials and textures for 3D assets.
Scene Composition
Creating visual hierarchy and storytelling through composition and camera placement.
Lighting
Developing atmosphere and visual focus within a scene.
Animation
Working with 3D animation and movement.
Blender
Unreal Engine
Substance Painter
Photoshop
Illustrator
Marvelous Designer